72 research outputs found

    STUDENTS AND THE INTERACTIVE WHITEBOARD

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    The spread of Interactive Whiteboards in Hungary has made students more curious, interested and motivated. The new digital generation claims reform and besides the traditional education they need digital material, extra knowledge since it is much easier to access extra information in connection with a particular curriculum. They spend a lot of time using their computers or surfing the net which is supported by the below survey. If the teacher raises their interest in the topic instead of providing them with material which is boring and difficult to understand, the teachers will be ready to search the topic on the internet and this way they can develop their knowledge. So we need a device which might be used to colour the lesson and the interactive whiteboard is perfect for this purpose. In this paper I present the opinion of 618 students in connection with the new device. I will describe their reaction to using the board and I will list their positive and negative experiences and their ideas about the future school

    Sprego programming

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    Teaching methods are erroneous: approaches which lead to erroneous end-user computing

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    If spreadsheets are not erroneous then who, or what, is? Research has found that end-users are. If end-users are erroneous then why are they? Research has found that responsibility lies with human beings' fast and slow thinking modes and the inappropriate way they use them. If we are aware of this peculiarity of human thinking, then why do we not teach students how to train their brains? This is the main problem, this is the weakest link in the process: teaching. We have to make teachers realize that end-users are erroneous because of the erroneous teaching approaches to end-user computing. The proportion of fast and slow thinking modes is not constant, and teachers are mistaken when they apply the same proportion in both the teaching and end-user roles. Teachers should believe in the incremental nature of science and have high self-efficacy to make students understand and appreciate science. This is not currently the case in ICT and CS, and it is high time fundamental changes were introduced.Comment: 14 pages, 7 figures & table
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